My time with Bloodborne was short. Very short lived as my excitement to play Bloodborne overpowered the patience one would need for this type of game. The line to play Bloodborne was one of the shortest I have been in at any PAX convention I have been to. I later found out why. Once you die, your time is over.
“Thanks for playing”
A few notes on my playthrough of Bloodborne.
Bloodborne still has framerate drops. While it does look good, the framerate drops everywhere in this demo just as the E3 gameplay footage did.
One button is mapped to heal yourself.
The dodge mechanic seemed to be different resulting in my death that or I’m just horrible at these type of games.
No more running with shields up. A gun in one hand, transforming blade in another.
Atmosphere atmosphere atmosphere. I love it. Everything wants to kill you, even the buildings.
I need Bloodborne. I wish I had more time with it so I could explain it a little better but most of you already know that you’re going to get it no matter what I say. If you feel that this may be the same old “souls” game, I do have to say it felt different. The new mechanics feel tweaked enough to be refreshing. With Hidetaka Miyazaki at the helm, Bloodborne is already looking to be bumping Dark Souls of my top game list.
And that’s saying a lot.